Wizardry Spells in Wo Long: Fallen Dynasty are unlocked buffs or attacks tied to the five Elemental Phase paths, with some being best for players to unlock first as they embark on the story’s beginning missions. These unique pieces of magic can be unlocked when players upgrade their Morale Rank and Virtue Values tied to their preferred Phase at Battle Flags. Many of these spells have prerequisites tied to the player’s attributes and vary in effectiveness depending on a character’s build.
Players are able to equip four enchantments at once for combat, giving them plenty of opportunities to have a balanced set of magic for different purposes. For example, players that use a large, slower weapon in Wo Long: Fallen Dynasty‘s early game may want to have a spell that boosts their defense from the Earth Phase. When resting at a Battle Flag, players should check their Morale and Virtue to see what spells they have access to in the five Phases, which are named Wood, Water, Fire, Earth, and Metal.
Unlocking the Best Spells Early in Wo Long: Fallen Dynasty
One fact players should remember before selecting a spell to unlock through their level-up is how much negative Spirit build-up that magic costs. The Spirit Gauge determines the player’s ability to be staggered in combat by even the most common enemy, leading to huge damage if they aren’t careful.
Although being aggressive does potentially build positive Spirit, highly expensive spells are certainly risky ways to drag the Gauge in the opposite direction, even if players are close to one of Wo Long: Fallen Dynasty‘s Flag locations within the story.
The Strongest Spells to Learn First |
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Spell Name |
Phase |
Virtue Level |
Moral Rank |
Effect |
Frost Lance |
Water |
1 |
0 |
Throws multiple balls of ice at enemies, dealing damage on impact. |
Frozen Spear Trap |
Water |
3 |
3 |
Activates an ice trap around the player, damaging enemies that step within it. |
Absorb Vitality |
Wood |
3 |
0 |
When cast, this magic restores the player’s health slightly when dealing damage to enemies. This spell applies to allies as well. |
Spirit Fervor |
Wood |
6 |
3 |
Boosts the amount of Spirit (positive) earned when the player or their allies land attacks. |
Enhanced Defense |
Earth |
2 |
3 |
Prevents flinching and reduces the damage players take from enemy attacks for a limited time, except from Critical Blows or specific attacks from Wo Long: Fallen Dynasty‘s bosses like Zhang Liang. |
Mighty Shockwave |
Earth |
3 |
7 |
Creates a massive shockwave that pushes enemies away from the player and deals decent damage. |
Amplify Damage |
Fire |
8 |
3 |
Players deal much more damage to enemies on every attack, but also take more damage in return for a brief period. |
Fireblast |
Fire |
4 |
0 |
A shot of fire shot from the player explodes on impact against foes or terrain, dealing damage to any nearby enemy. |
Poison Corrosion |
Metal |
3 |
0 |
Generates a poisonous fog that engulfs enemies, causing them to lose HP over time within its aura. |
Repression Crush |
Metal |
2 |
0 |
This spell can be one of the best to get first in Wo Long: Fallen Dynasty because it debuffs enemies into slower Spirit recovery for a short time. |